Semester 2 Summary
During semester 2 I focused more on developing concept art by implementing my research into practice. I chose to focus on character design over environment design as I considered it the weaker area of the two (I felt more familiar with building design due to having studied architecture). I started off by trying different drawing techniques to develop a concept style that suited me and used a video game character (Edelgard) I was familiar with to draw in various art styles. This confirmed what I already knew: I was comfortable with illustration but found quick concept sketches difficult to manage. I then moved onto concepting a book character who is South Asian (Mehr) as practice for having a brief but no visual reference to copy from, so I found my own visual references to create my interpretation of the character. This time I was given a time limit for creating 18 different versions of this character. As I kept drawing I found that once I was familiar with the character, each desig