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Showing posts from March, 2020

Warrior design development

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Following last week's tutorials I had to work on the fantasy side of my design as they weren't fantasy enough. At this point having to work from home is getting tiresome and I am struggling to work every day. For anyone in the future looking back on this blog (whoever you may be) this is the time that we uni students had to still do a whole MA in the midst of a national lockdown due to a pandemic (Coronavirus). I feel increasingly exhausted and I have little hope of what is to come next. Sometimes I wonder if this degree is even worth anything?? Anyway here's the work I managed to do since last week: First is the work I showed to my tutors already, alternative designs for the mage class. Still pretty basic but I wanted to play with various colours and try to implement the flower designs I had created into some designs to see how they looked. Playing with colour helps with trying to create eye-catching designs, and I particularly liked the lighter version on the left of

Character dev. - embroidery & warrior class

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To finish off my design for the jewellery mage class, I attempted a colour scheme which I felt fit the aesthetic of the class by using royal colours blue contrasting with the gold: After designing the mage class for jewellery specialists I moved onto other specialism which involved mages/magic users using embroidery as their medium for magic. As I decided these specialisms are also tied to regional differences, I researched Kashmiri embroidery for inspiration as it is considered one of the best in skill for execution of a single stitch. Some examples of Kashmiri's renowned artistry which I used for inspiration can be seen below: I replicated the shawl design in my own character design for the mage class. I thought having a shawl as part of the outfit would be both practical for the region (as during winter Kashmir has very cold weather and heavy snow) but also help distinguish its style from the jewellery mage class. I noticed that flowers and fruit are

Character development

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I continued to develop further with the character I created last time in terms of outfit style and weaponry. I also started exploring potential background lore for the world this character exists in. The first stage of my development was making alternate versions of the outfit I decided on to see which looked best: Although I kept the same cut of clothing, I changed the pattern of the clothing to fit the concept better and played around with contrasting dark/light coloured fabrics. I even removed the staff weapon on the image on the right as I contemplated the usefulness of having a staff as my weapon concept was shifting to enchanted jewellery. I tried to take on board my tutor's (Josh's) advice to make my design more fantastical by adding more intricate embroidery and also exaggerating features such as extending the hair strands, making her bracelets more pointed/dagger like and adding the moon and star facial tattoos under the eyes.  I also addressed the unclear aspe